Calendar


Tuesday: January 11 Course Introduction/Begin Interface Introduction
Thursday: January 13 Interface

Proposal: Character or Product
Tuesday: January 18 Sketches Due

Modeling
Thursday: January 20 Modeling
Tuesday: January 25 UV Layout
Thursday: January 27 Work Day
Tuesday: February 1 Presentation of Model

Texturing and Lighting
Thursday: February 3 Materials
Tuesday: February 8 Texturing in photoshop
Thursday: February 10 Lighting and Rendering
Tuesday: February 15 Procedural Textures
Thursday: February 17 Lighting and Rendering
Tuesday: February 22 No Class
Thursday: February 24 Work Day
Tuesday: March 1 MidTerm: All projects due at the beginning of Class

Presentation of Work: Modeled, Textured, lit, rendered
Thursday: March 3 Storyboarding
Tuesday: March 8 Spring Break: No Class
Thursday: March 10 Spring Break: No Class
Tuesday: March 15 Introduction to Rigging

Sketches/storyboards due
Thursday: March 17 Modeling: Nurbs/Polygons/SubD
Tuesday: March 22 Rigging
Thursday: March 24 Modeling
Tuesday: March 29 Smooth Skinning
Thursday: March 31 Presentation of Rigs

Presentation of 2nd product model
Tuesday: April 5 Smooth Skinning
Thursday: April 7 Lighting
Tuesday: April 12 Smooth Skinning
Thursday: April 14 Work Day
Tuesday: April 19 Animation
Thursday: April 21 Rendering with mental ray/Multi Pass rendering
Tuesday: April 26 Animation
Thursday: April 28 Work Day
Tuesday: May 3 Help Day/Finals Week
Thursday: May 5 Final: all products due at the beginning of class

Presentation of work: Final Animations and Final Products